How to get more than one drop in Diablo 3

Before the player finds Diablo 3 BUG: cheap diablo3 gold one time drops eight yellow dresses? Right, teach you how to get more than one drop. Here to update all professional use!

Note: Only the elite monster with a life- link attribute can use.

Using the method: kill monsters with blue names, try to let the blood to maintain a balance in the monster of the few remaining blood, give blood less BUG skills on blue were strange, and then use the same range of skills to kill all high injury blue name, the system will give you many times to kill judge, reward you many times and repeatedly falling BUFF.

Monk: The best card of the occupation, burst palm Glyph role in the duration of up to six seconds, ability to survive itself, with poly strange skills, card it is very easy way is to put all three were strange blue hit 10W blood around (stay well ahead of refined gas), and then give blood at least the bird burst on the palm (I used to have on each high success rate) and then let them get together, punches up call, a land gold loaded!

Hunting magic: have to say, in a separate card BUG SOLO difficulty when monks are indeed higher than high, but we DH have an advantage, because we are remote! And our sticky bomb is remotely diablo gold skills taka place in the blasted FARM when superiority manifested! The curse of the tower we can stand on the stage BUG point, the amount of blood per blame adjusts the equalizer, and then gives each of them put their heads adhesive bomb, and then call up a few electric ball, a ground gold!

Master: I have no Master number, but my friend’s Master Card Blasted use this BUG Taka very happy, not a laser blast Glyph Glyph that ‘s a 35 % chance of explosion, pit father too, Master there is a left- skills, like asking what energy pulse, there is a monster explosive energy Glyph fried 70% weapon damage, first snowstorm of the monster’s blood to adjust the equalizer, the best pressure to low, because 70% of weapon damage the effect is not very good, and then put on a high damage hands and arms, throw a pulse in the past, a place gold!

Barbarian: Cleave, on this one skill is not very good, very difficult, because he himself is an AOE skill that you made to achieve a smooth pixia to go, three empty hemocyanin only one was killed, while the other two are Cleave triggered explosions killed, very difficult, you relaxed state of mind, it will be, or there is no way.

Well, the whole career simple to use written down, I wish you many lay equipment, in addition to despise yourself muffled fortune, but also hopes that as soon as possible out of harmony with BLZ improve buy d3 gold next game environment. Etc….? Whether I forget something…..?

Diablo 3 Monk Skill Admiralty break analysis

1.0.4 later, with Blizzard monks gas consumption for cheapest diablo3 gold skill enhancement, hands monks gradually boarded the mainstream arena, one of its core skills is a very characteristic Admiralty breaking skills, while his hands flow Monks low barriers to entry, but also for god farm installed high-efficiency characteristics, make it necessary for the Admiralty itself and its rune effect breaking a deeper understanding, and thus better able to optimize our skills to select.

Need to affirm is that this analysis does not include testing the fourth Admiralty break runes to faint light ( generated after crit stun )

The goal is to test the hell A3 sin of the heart, the monk body of the equipment is only one called ” lu ” low- grade dark kin stick.

I put the Admiralty remaining runes into three bell: common type ( no Rune ( 390% of the initial damage, 45 straight AOE, 75 gas consumption ), light the wall ( initial damage increased by 566% ), condensable gas shock ( consumption gas down to 40 points), burst light ( 430% of a wide range of AOE), ancestors pillars ( 280% of the initial damage, 2 seconds delay up 280% damage ).

The first is the common type, although the Admiralty breaking skills presentation is the damage caused by 390%, but its essence is 3 consecutive 130% weapon damage, which is almost three times damage produced simultaneously, these two are very different look micro, but in actual use has a very different effect, and its follow-up 45% of the straight path AOE damage, and between the initial injury, there is a more obvious cheap diablo3 gold short intervals.

Admiralty common type of injury is also the initial range AOE, this range is greater than the AOE bell shrouded range.

The heart of the evil in the figure by the Admiralty damage, observe, you will find an extra lap on the field Admiralty pattern, Admiralty initial damage AOE range should be that of the actual coverage pattern, you can see this range is quite objective Admiralty follow a straight path and a straight path AOE is the width of the diameter of the width of the bell, so a normal Admiralty can result in three different types of injuries, as well as the range of the clock pattern and the overlapping portion of the linear path ( 390% + 45 % = 435% damage ), outside the scope of the clock pattern range (390 % damage ), while outside the scope of the clock on the straight path (45 % damage ). So hit the bell, I try to make the main target is within minutes.

Belonging to a wide range of light burst AOE, can be seen from the above analysis, the most basic goal of Admiralty time can cause up to 435%, while the burst of light waves that will be affected by the harmful effects of their region, a wide range of light burst.

The figure is the maximum range of burst waves, it can be seen burst covers almost the entire screen, light, of course, we should have found in the course of, burst wave is not circular area AOR, only the path in the shock wave burst, before cause harm, and this shock wave will be blocked by the wall, the other a BUG is that this shock wave can not change the level of movement along the ground.

You can clearly see the location of the monks were all above the light cover off, although there is no blame, but in fact, which indeed can not high -lying position than the monk monster damage.

1. patriarch pillars is entirely a waste, buy d3 gold to take him to the wall and light compared his only advantage is probably caused by delay range of 280 % damage than ordinary Admiralty AOE range so little. Only in very exceptional circumstances, the total damage caused by the ancestors pillars brighter than the wall height. But also ridiculous 2S delays. We have absolutely no reason to use it.

2. For high damage skills, the same injury several times more to manufacture than a single manufacturing helps us to improve the efficiency of the elite FARM. Monks are not DH, no archery, for crit is not controllable. High single injury may cause a lot of damage overflow. When the explosion injured the higher crit rate is lower, such a spill would be more serious injury, if the actual DPS Similarly, the lower the proportion of injuries overflow FARM Obviously the higher the efficiency ( cite a simple example, suppose that the monster’s blood is 3, A ‘s DPS is one, but he is not two seconds 2 damage, B is also one of the DPS, but he was 1 damage per second, the two DPS same, but a needs to be resolved 4S monster, and B is only 3S) the use of ordinary type Admiralty obviously overflow can reduce the damage ratio.

3.light barriers, light burst and condensable gas shock has its own advantages, light barriers can cause 611% weapon damage range of damage, and the damage is more stable and easier to second strange. The burst of light waves greater range, clear mobs is undoubtedly the most efficient. But the damage more uncontrollable, he was more susceptible to influence whether or not crit more vulnerable to the impact of the terrain.

Condensable gas shock wave is also promising, for example, if you do not use the passive increase precision gas cap, when you are full of refined gas, the shock wave can be released only condensable convicted + Seven + Admiralty even strokes, but also for those one Seven almost able to second strange, condensable gas shock undoubtedly more efficient than the other two. Additionally, the biggest advantage is condensable gas shock he improves the utilization of refined gas ( light barriers at each point within minutes of refined gas is around 8 % weapon damage, and condensable gas shock is 10% ), so that we can have diablo3 gold buy the opportunity to use other gas consumption skills.

20,000 dollars the most expensive items transaction record in the history of Diablo 3

Thank you for player cobra22 sharing this information with us, he just saw it in the famous Diablo 3 forum, found this shocking transaction record. Perfect echoed Fury (commonly known as the BUG hammer) the final sale price is up to 40 billion coins. According to the ratio conversion of gold price in U.S. server, this price is almost equal to twenty thousand dollars!! Let’s take a look at the items attributes:

Properties Screenshots
We see two random properties, 100% crit damage and slots the two are the most critical attributes, at the same time the white word damage almost arrives peak, together with the properties of the popular forces, it is perfect!
A player brings the latest information, and its owner has no suspense to plug in 100% crit gems.
But here still want to take this opportunity to remind, the  third-party transaction  may exist in various risks, make sure that remain caution when do transaction.

Diablo 3 U.S.server 1.0.6 patch formally launched

Diablo 3 1.0.6 patch

According to report, “Diablo 3” patch 1.0.6 currently has been online in the American servers. Please read the following complete list of patch changes in order to understand the patch.
Note: Please note that you can only land if the server you are in also is updated to 1.0.6 version. If you log in Europe server or Asian server client, you must wait for the patch contents mounting to enter the game. In addition, if your area is in the United States, before Europe and Asia server 1.0.6 being online, you will not be able to visit the server through the Global Play function.
Diablo 3 patch 1.0.6 – v.1.0.6.13300
The latest client patch announcement can be seen here.
Visit BUG reporting forum to view the list of known issues.
Complex
— And we are about to begin to test the small function of Battle Network (mainly is related to communications and landing). “Diablo 3” 1.0.6 patch includes test data, but please note that these changes are not visible on the player and will not affect the player experience.
Restore BUG
— Restore the problem that players can skip 1 second transaction interval in the trading window when exchange goods.
— Restore the problem that dropping the same items if players use intimidating roar to sweep the enemy’s roar.
If you encounter technical problems when updates or encounter problems when connect to battle net after installation, or encounter problems when carry out a new version of the game, please visit our support site or technical support plate for help.

Resurrection time penalty will be modified in the next patch

Death in the game is a painful thing. You have to once again re-challenge the powerful BOSS, whether it is dodging attacks and attack like a dance mat, or a variety of QTE (Of course, there is no in Diablo), or need to see the opportunity to fierce hit keyboard to be output, you need to challenge again.
In STD mode of Diablo 3, player death will lose 10% of the equipment durable, there will be a resurrection of time to punish (if you die too many times), and most critical, if you died in the end of the underground city, you have to run along the road again. We already have the double penalty of time and money, why should again add more time and operation?
Community Manager Lylirra rejected the players raised the imagine that put the battle flag as the resurrection point. But she also cleared to say that resurrection time of the players in the next patch will be fixed for five seconds to improve the resurrection time and running time to double punishment.The players said:
Please allow us to place banners in the underground city, so that we can be resurrected after death nearby banners.Every time finally died in the underground city and then has to start again at the entrance, kept running. If you die too much time, after that there has been a resurrection time penalty. We do not want to spend additional time on running when go forward.
This would be a cool feature for people who want to play so. If you do not, no problem.I do not think it can interrupt the game.
Thank you for your consideration.
The community of the game said
As some players pointed out, allows players to resurrection near the banners will be very complicated and will lead to some situation that we avoid at the beginning of our designing “Diablo 3” (which is why we do not allow players to use town Porta like in the Diablo 2). We appreciate your feedback, and we will continue to consider how to adopt this way – or a similar way- to improve.
So, we fully agree banners role is very monotonous and we very much hope to be more useful. If you can recommend other useable for banners, please let us know!

Supplementary description Diablo 3 Version 1.0.5 Patch – part two

Auction House
When switch between gold auction house and the cash auction house, will save the search condition parameters.
An option shows auction house event (sale, maturity, etc.) is added to the social menu.
Players can now search off-hand item “+ damage”.
User Interface
Added a new sorting options in the search results window, in this drop-down menu records the preferred properties that players have searched (You can only choose one once).
If you need to select preferred property from the drop-down menu, click Options.
Alphabetical is now the preferred list.
The search attribute condition is added a new button “X”. Players can quickly empty all set search criteria “None”.
Right-click on the item view similar property items through “Find similar” feature.
Also in the sale of goods, a “Find Similar Items” button allows the player to quickly find similar property items on the auction house.
Bug repaired
When obtained stackable items from the auction house, the article will attempt to take up a new item column position that will have after the existing items.
In drop-down of the book page and the recipe, the color “quality” is adjusted the same with other types.
Repair a bug that can’t properly filter monks essence minimum value.

Supplementary description Diablo 3 Version 1.05 Patch

Patch updated list of Diablo 3 1.0.5 (v.1.0.5.12480), please pay attention to the details of the changes in PTR version, such as BOSS first kill reward, and so on.

Diablo 3
New system: Monster Power
It is similar to Diablo 2 “Players 8” instruction. Monster power system is an optional difficult challenge mechanism for the player. In this system, players can choose monster injuries and the value of life according to the “power level”, and in accordance with the proportion to get additional experience (adding in 1-59 level roles) and Magic Find and Gold Find (adding in roles in purgatory difficulty) addition, to break through the upper limit of 300%. Monster power plays effect in all the roles of all the players, from Level 1, can change the task selection window, and can adjust respectively in the difficulty of the ordinary, nightmare, hell and purgatory.
More information can click here!
New events: Infernal Machine
The infernal machine is a “super” version of the device allowed level 60 players to challenge some of the most terrible BOSS in shelter. When defeat these BOSS, you will get a rich reward, certainly, it is conditional. Only the strongest Nefinavir Heaven can unlock the construction secret of purgatory device. Once this device is built completely can be used to open a portal to go to the face two enhanced version of BOSS battle, whether it is the difficulty or shaping. If beat the couple of BOSS, it will provide players with additional items and coins, as well as find new legendary mechanism components.