Shaiya new version Unlimited temple system

This name 3D fantasy online game “Shaiya” the world has always been to bring players are rich and diverse feel. Both gorgeous cool top equipment, skills or aesthetic shock effect, can give players a variety of surprises. And a variety of unique game content and gameplay, is to attract the majority of players attention. Recently, with the Tailuo Si’s second invasion, “Shaiya” The new version of the “decisive battle Stan Marlborough” will debut the new system, and many other wonderful temple unlimited content will be presented one by one to the majority of players.

After the steel before the calendar after the invasion, the goddess of players to defend easily withstood Tailuo Si, but only cunning Tailuo Si in order to divert attention of the players designed conspiracy, the actual intention is to invade Stan Burrough. With Tailuo Si second invasion, Stan Burrough occupied, in order to defend the goddess of light of the Alliance and anger Union camps in order to regain Stan Burrough with Tailuo Si launched a fierce battle.

With the emergence of a new plot new maps, games specially designed “infinite Temple” system, in order to allow light / angry camps better with Tailuo Si confrontation, in order to the light / angry camps combat capability. Players want to enter an infinite temple system, you must obtain admission volume “Yi Taian audit.” Players reach level 15, you can place the corresponding day in the appropriate NPC to receive a “Yitai’s core” tasks, to be obtained after the completion of the task that corresponds with their level of “Yi Taian audit” ticket to one, or players can also can eliminate battlefield Tailuo Si obtained, the higher the level of the battlefield, “Yi Taian audit” phase is higher. Enter an infinite temple, each stage of a total of eight kinds of scenes, random appearance, the target is to complete each stage of the clearance. Clearance obtained after mysterious props Theo Mart unlimited boxes or boxes of weapons and so on.

Visual shock, wonderful experience! Different styles of fantasy landscapes, cleverly designed mission systems, each of which can give players a new gameplay experience! 3D classic fantasy work, “Shaiya” The new version of the “decisive battle Stan Scarborough” is about to hit, quickly ready to join the world of this mysterious adventure!

2012 World of Warcraft 5.0 Halloween achievements – Headless Horseman combat

5.0 Halloween Headless Horseman combat!
During the Halloween, in addition to funny candy and Shape-change, the headless horseman will also appear, riding his ghost horses come in the secluded green of wildfire. Incidentally please open the sound of the big game, iconic laughing of the Headless Horseman will make you impressive! And use headless knight’s helmet more can sound the laughter the same with headless horseman!

Headless Horseman
The lair of the Headless Horseman is in the Scarlet Monastery, you can go to Scarlet Monastery tomb area, to find the altar of the Headless Horseman, to summon it. Remember, he only appears on Halloween, miss this festival, you have to wait until next year!
In the Halloween, in the depths of the tomb area of the Scarlet Monastery there will be appear a special Headless Horseman shrine in the form of a huge pumpkin head. Through the interaction with shrine, players can summon it from the back of the soil.
1, you who must be over level 89 can play the copy of the Headless Horseman.
2, in pumpkin head of copy can summon up the Headless Horseman.
3, the way of beating the Headless Horseman is still the same as in previous years, DPS Headless Horseman ontology, after head separation with body, it’s easy to kill it.
4, after defeating the Headless Horseman, his soul will be released, and will drop a 470 item. In the reward baggage of querier of copy can burst out a broom flying mount, you can start to play Harry Potter. Enjoy Halloween gifts now!
Note: Players do not need to run into a copy, just use random team to fight with festivals Boss. Boss only drops the ring, the rest of the article only are from the daily reward bag.

Exposure ten important changes in “Resident Evil 6” – part two

Resident Evil 63. More uncertainty
Although the two former “Resident Evil” was some difficulty, the combat technology of character is very good. Although the skill is not agile, he still can shot what when the gun points to. Once your skill is better, leading role will become a stable killing machine. In the new game, less certainty, all will feel more real.
Aiming and shooting stability are greatly decreased, centering is obvious fluctuation, and recoil often makes you lose accuracy. As the character level rising, the situation will slowly get better, but a long process. In addition, the execution skill of seckill enemy can’t be unrestrained to use. Using melee attack no longer needs to put the enemy get down, but you need to be closer that can play effect, and is not also bad as before.
4. Unarmed attacks is more important
In the two former games, once trigger melee you can basically win the battle. In the new game, if your position and attack angle is not well, zombies can block off, and will also be flick. Although the new combat skills can be used at any time, if it has been blind used, physical tank will drop quickly. If physical is used up, your attack doesn’t play the role.
It is so difficult, will be good that I only use that gun? No, in the “Resident Evil6”, the combat system is basically melee and the long range are same Weapon range was also reduced, ammunition is more rare. So unlike in the previous game, you can shot in distance, now need combine with far and near, close to fight the enemy and then shot.